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Strict Standards: call_user_func_array() expects parameter 1 to be a valid callback, non-static method UltimateTagWarriorActions::ultimate_posts_where() should not be called statically in /var/www/omflash.dk/public_html/wp-includes/functions.php on line 1252

Strict Standards: call_user_func_array() expects parameter 1 to be a valid callback, non-static method UltimateTagWarriorActions::ultimate_posts_join() should not be called statically in /var/www/omflash.dk/public_html/wp-includes/functions.php on line 1252

Strict Standards: call_user_func_array() expects parameter 1 to be a valid callback, non-static method UltimateTagWarriorActions::ultimate_tag_templates() should not be called statically in /var/www/omflash.dk/public_html/wp-includes/functions.php on line 1329
global - omFlash();
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Globale variabler i ActionScript 3

Kategori: Diverse | Kommentarer (4)
Gemt: 2010-07-31 13:38



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Strict Standards: call_user_func_array() expects parameter 1 to be a valid callback, non-static method UltimateTagWarriorActions::ultimate_the_content_filter() should not be called statically in /var/www/omflash.dk/public_html/wp-includes/functions.php on line 1252

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Strict Standards: Non-static method UltimateTagWarriorActions::regExEscape() should not be called statically in /var/www/omflash.dk/public_html/wp-content/plugins/UltimateTagWarrior/ultimate-tag-warrior-actions.php on line 639

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Man kan diskutere hvorvidt globale variabler på store projekter i det hele taget er en god ide, da de hurtigt kan blive svære at holde styr på, men man kommer heller ikke uden om, at de i en del situationer giver mulighed for at spare tid ved at springe over hvor gærdet er lavest - og det gør vi allesammen jo indimellem.

I ActionScript 2 var det nemt at være doven, men kunne bare bruge _global, men i AS3 er der ikke noget tilsvarende objekt, men efter selv at have haft behovet for nyligt fandt jeg en klasse der fuldt ud erstatter _global, så næste gang du er i humør til at være doven, så kan du jo overveje at smutte herhen og læse mere om den:
AS3 Global Object


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